Weekly Replay

March 31, 2014

Good Work

  • image Mauricio Estrella is volunteering his time and talent to redesign and help maintain the Baobei Foundation's website. The foundation “works with Shanghai medical professionals to provide life saving neurological or gastrointestinal surgeries to Chinese orphans.”

Don’t Be an April Fool!

  • image Today is World Backup Day! Identity, design and web development by Sam Mularczyk. Be prepared. Back up your files!

Process

Printed

For the Birds

  • image Pippin, the mascot for an app for “people who fly” by Prekesh Chavda

Launched

  • Office for iPad, featuring …
  • image … icons by Philipp Antoni and …
  • image … OneNote design work by Henri Liriani.
  • image Velositey Photoshop extension from Kieran Black and Dan Ross; “prototype the design of your website in seconds”
  • image Dribbbox, your Dribbble portfolio in a box, from Benjamin De Cock
  • image Sum, a crossword game with numbers from James Finley
  • image Schnapps for Mac (beta) by Robin Raszka with help from Charles Riccardi. “You just drop your PSD or .Sketch file on the menu bar icon and since then Schnapps will automatically create Snapshots for you and store them for later use.”

We Like to Hate …

Badass Lady Creatives

  1. Crop from a Lady Thing
  2. Petit - Natural Juice
  3. D

Badass Lady CreativesMelanie Richards started Badass Lady Creatives to celebrate women working in the creative industries. Today marks the launch of our Badass-Replay partnership. When they highlights a badass lady Dribbbler over there, we’ll highlight her over here. Last week at Badass: Isabela Rodrigues (Petit - Natural Juice, above center) and Shawna X (D, above right) joined the BLC directory.

Where’s Dribbble? Enschede, Netherlands!

Teams

  • image Aerolab received an awesome gift from a client. “Since we’re such in a good mood, we want to extend our happiness with a free giveaway of the Ae file used to animate this & the Ai file with the illustration.” Posted by Alejandro Vizio.
  • image iSavelev shared the statistics dashboard of an upcoming app.
  • image Prismatic has bright business cards to match its T-shirts; posted by Mikael Keussen.

Coaches’ Picks

Sale!

Celebrate 200,000,000,000 pixels dribbbled with 20% off all Dribbble Equipment purchases through end-of-day Tuesday. Code: 200BILLION.

Since Last Week

Rich talked with Ben at Thoughtbot for the Giant Robots Smashing Into Other Giant Robots podcast and Moran Goldstein talked with us for Timeout. Happy Cog posted a fantastic wrap-up of our March ATX SXSW meetup.

Meetup Wrap-Up

Hosting a meetup? Visit our Meetups Page and click on Here’s How to Make It Happen to request a Meetup Kit. Send susanna@dribbble.com a photo after, and we’ll run it here!

Cochin, India, Sunday, March 16

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What started out as a four-person meetup turned into 15 when the Dribbble group was joined by attendees of a Mozilla meetup. The group talked design and planned for an upcoming HTML5 Conference. Thanks to organizer Anush for the great wrap-up and photo!

Meetups

  • London, UK
    Share Design Tricks, TONIGHT! Monday, March 31, 7 p.m., The Railway Tavern, 15 Liverpool Street. RSVP.
  • Rotterdamn, The Netherlands
    Thursday, April 3, 8 p.m., Brooklyn, Havermarkt 21 4811 WG Breda Centrum. RSVP.
  • Madrid, Spain
    Saturday, April 5, 6 p.m., Location TBD. RSVP.
  • Dublin, Ireland
    Celebrate the triumphant return of Tady, man of steel. Tuesday, April 8, 6:30 p.m., Against the Grain, 11 Wexford Street. RSVP.
  • Shopify + Dribbbble MeetupPhiladelphia, Pennsylvania, USA
    Philly Tech Week Meetup sponsored by Happy Cog, Thursday, April 10, 7 p.m., Frankford Hall, 1210 Frankford Ave. RSVP.
  • De Pere, Wisconsin, USA
    Wednesday, April 16, 7 p.m., location TBD. RSVP.
  • Seattle, Washington, USA
    Saturday, April 19, 1 p.m., Storyville Coffee, 94 Pike Street. RSVP.

Have a shot you’d like considered for Replay? Send the link to susanna@dribbble.com.

Timeout with Moran Goldstein

Timeouts are lightning-quick interviews, five questions to help you get to know the players holding court at Dribbble. Thank you to Moran for being today’s interviewee.

Who are you? Let us know where you hail from and what you do.

Moran Goldstein My name is Moran Goldstein, I’m a designer/developer from Israel. Over the past 15 years I’ve worked on physical product design, product/process visualizations, digital art, and pretty much anything that relates to 3D. These days I mostly work as a freelancer.

What are you working on?

Lately I’ve been fortunate to work on projects which combine design and development, like engineering animations and data-driven visualizations.

I have an ongoing “project” (loosely speaking) to develop methodologies and tools which allow taking engineering content (from software like SolidWorks, AutoCAD, and Inventor) and easily port it into 3D graphics software for animated visualizations and infographics. I find that many seemingly-complex processes and mechanisms can be easily understood if they are just presented correctly.

Recently I’ve also had the chance to work on sci-fi-related game content, which is enormously creative and freeing (since I’m designing gadgets that don’t actually have to work…).

Choose a favorite shot of yours. Tell us why it’s a favorite.

Clockwork

Probably Clockwork, in part because it’s fun to see people’s initial reaction to it. When I personally show it to someone they often ask if it’s an optical illusion — it’s not, the helical gears really do mesh and connect in a working fashion. If someone were to construct it, moving any one of the gears would make the other two rotate like in the animation.

Tell us about your setup. What tools did you use to create the shot (e.g. hardware, software, pens, paper, blowtorch)?

I’m a PC user, always have been. I like selecting the specific hardware that suites the job, and tweaking/optimizing my computers to get the most out of them. I use a very wide range of software. On the engineering side, I use Autodesk Inventor, AutoCAD, and SolidWorks. For 2D I use Inkscape, Illustrator, Gimp, and PaintShop Pro. Lately I create most non-precision 3D content in Blender, and render in Cycles. I also use KeyShot for some product rendering.

I actually have a couple of blowtorches. I love making things and working with metal. I also dabble in chemistry, so blowtorches come in handy.

Choose a favorite shot from another player. Tell us why you dig it.

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This one’s practically impossible, but I can mention one that stuck with me: Game of thrones. Blood and fire, by Sasha Vinogradova. Really his entire implementation of the house seals from Game of Thrones — he outdid the originals, by a significant margin.

Find Moran at Dribbble and at www.rapidflux.com.

Weekly Replay

March 24, 2014

Good Work

  • image Erin Fuller worked on an animated spot for Jersey Mike’s Subs’ “Month of Giving.” During March, Jersey Mike’s facilitates donations at all of its locations, and offers incentives for customers to give. Last year, the effort raised $1.7 million for 86 charities around the United States.

Collaborative

Letters

  • image Ukraine blog post title by Drew Melton for an upcoming tribute to Ukraine design on The Dieline

Branded

  • image Raleigh, North Carolina, by Jimmie Blount
  • image Show Hacks web community by Roko Kerovec, who shared a little process. “Keywords: hand, circuits, show. Hidden letter ‘S’ in the thumb/index finger.”

Get Schooled

  • image Sean McCabe's LearnLettering.com site launches today. Sean drew the type anatomy piece Typography for one of the introductory courses.
  • image Also launching today, Chris Spooner's tutorial on how to create topographic map style contour lines in Illustrator.

Getting Personal

Side Project

  • image Consumed by the urge to play Wipeout but lacking the actual game, Mathew Lucas turned to making team ship GIFs.

Launched

  • image Meng To's Design + Code. “Learn iOS design and Xcode. Build a news reader app from Sketch to the App Store.”
  • image Starbucks 3.0 by Jesse Herlitz

Process

User Friendly

We Like Science!

Where’s Dribbble? Dresden, Germany!

Teams

Coaches’ Picks

Since Last Week

  1. D2
  2. Anemometer screen
  3. image

We launched new menu navigation, hung out with Kerem Suer and his dog Lola, and offered a peek at our new Gameplan notebook.

  1. Cheeers To Dribbble
  2. Shots!
  3. Dribbble @ Adobe XD • Poster

Plus we got sweet treats from the kind and generous team at Focus Lab, and Adobe XD made a cool video of last fall’s Adobe XD + Dribbble meetup. Phew. Busy week.

Meetups

  • Oslo, NorwayRetro Dribbbleriet
    Dribbbleriet, Thursday, March 27, 6 p.m., Mesh, Tordenskioldsgate 3. RSVP.
  • London, UK
    Share Design Tricks, Monday, March 31, 7 p.m., The Railway Tavern, 15 Liverpool Street. RSVP.
  • Rotterdamn, The Netherlands
    Thursday, April 3, 8 p.m., Brooklyn, Havermarkt 21 4811 WG Breda Centrum. RSVP.
  • Madrid, Spain
    Saturday, April 5, 6 p.m., Location TBD. RSVP.
  • Dublin, Ireland
    Celebrate the triumphant return of Tady, man of steel. Tuesday, April 8, 6:30 p.m., Against the Grain, 11 Wexford Street. RSVP.

Have a shot you’d like considered for Replay? Send the link to susanna@dribbble.com.

Timeout with Kerem Suer

Timeouts are lightning-quick interviews, five questions to help you get to know the players holding court at Dribbble. Thanks to Kerem for being today’s interviewee.

Who are you? Let us know where you hail from and what you do.

Kerem SuerHey, I’m Kerem. I’m a freelance interface designer based in foggy San Francisco. I’ve been living in San Francisco for about six years. Before moving to the Bay Area, I’ve been all over the place. I was born in Istanbul, finished high school in Oklahoma, got my undergrad in Missouri, and finally made the move to the Bay Area in 2006. I studied Interactive Digital Media, which is a multidisciplinary major where I concentrated on interaction design. They basically teach you the principles of design and let you focus on the areas you like. After experimenting with print and 3-D design, I decided to go with interaction design where most of my interest gravitated towards. I also minored in photography, which still is one of my biggest passions.

What are you working on?

I just wrapped up a big and long-term client project where I led the design efforts for a small startup called Lovely. Now I’m working on few client projects, including a project I can’t talk too much about for Dropbox, helping the MyFitnessPal team with their iOS application, and I’m almost done with a small but super-handy iOS app redesign for SoundFocus. On top of the client work, I’m working on a few personal projects. One of them is called Notus, a simple iOS app that measures tide, wind speed, water and air temperatures. I’m also casually working on two other personal projects with the little time I have left on the side. One is directly serving designers, which is almost done with the MVP and can’t wait to get it in front of people to get reactions. The other is still super preliminary, but has something to do with dogs.

Choose a favorite shot of yours. Tell us why it’s a favorite.

Anemometer screen

Anemometer screen. Here’s the thing. This might sound snobby but I don’t like any of my work after they’re technically completed. So I think I dislike this shot the least because, this doesn’t happen often, but I feel like the essence of the core functionality of this screen surfaced beautifully. There’s nothing more you need to take out of this screen, I took out as much of the noise as possible.

Tell us about your setup. What tools did you use to create the shot (e.g. hardware, software, pens, paper, blowtorch)?

  1. image
  2. image
  3. image

I usually work on my 15” MacBook Pro Retina and a 27” Display, Magic Mouse and a wireless Apple keyboard. Lately for iOS designs I ditch my 27” display and work on my laptop alone. For the longest time I’ve been trying to find the old Apple 30” Cinema Display, but no luck. Or either they are ridiculously expensive.

Choose a favorite shot from another player. Tell us why you dig it.

Report UI

Screen_shot_2013-12-06_at_2.24.31_pm

(Shots, L-R: Report UI, Matt Bango; I made a chart, Meagan Fisher)
Wow, there are so many shots from so many extremely talented players. How about instead of a shot, I share one of my favorite projects with you. Entire Chartbeat Project by super-talented Matt Bango and Meagan Fisher is just breathtaking. There’s so much to talk about. Not only the visualizations are amazing, but the way they laid out the dashboard, the way they designed the marketing site, implemented it.

Find Kerem at Dribbble, on Twitter, and at kerem.co.

r u D2?

Today we’re rolling out the first change set of what we’ve been calling D2 internally—a rethink of our UI for navigating the site.

We have several areas that we want to attack and improve this year. Today we’re introducing new menu navigation and advanced filters for gleaning additional shot streams from the amazing corpus of content our members contribute.

We leaked a sneak peak of this last week:

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(glad there’s a site for that :) and today we’re releasing this functionality to our members. We’re going to take it slow, launching to a subset of our members initially, so if you don’t see it right away, don’t worry—if all goes well, it’ll make its way to you before too long.

A few notes about saying goodbye to the old and hello to the new:

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• Your personal shot streams (Following, Suggestions) were previously intermingled in the menu with global streams (Debuts, Playoffs, Teams) from the entire community. We’ve separated the personal views into a Home section (the root page when signed in, simply click our logo to get back to it) that gives us breathing room to expand both personalized offerings (Home) and filters across the entire community (Shots).

• In accommodating multiple selections available in the new shot navigation, the Everyone stream has been re-labeled a bit. When you select Recent | Shots in the menu you’re seeing the latest shots, or what has traditionally been the Everyone stream:

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We hope the changes will make it easier to explore the site and give you a lot more power in doing so. Happy navigating as you wade forth into the new streams.

Weekly Replay

Good Work

  • imageBobby Haiqalsyah worked on the "Love Is In Your Blood" campaign, a joint effort between LYNX Australia and Red Cross Australia to encourage young men to donate blood in the Red Cross’s largest-ever Australian blood drive.

Collaborative

Printed

Happy 25th Birthday Web!

Get Schooled

  • image Pixel Trick by Neway Lau: “When making small icons with oblique lines, use 0.5px lines with much deeper color to keep them crisp (and still totally vector).”
  • imageRoss Moody’s (55 Hi’s) “Design for Print: Stand Out With Specialty Printing Techniques” goes live at Skillshare Monday.
  • image Zach Sherman recently launched Pixelcasts, “one new video every month showing you how your favorite designers create amazing things.” First up: Patrik Sigmon-Ward shares “my workflow in Sketch, some tips and tricks, and how I go about creating character with simple shapes.”

On the Wall

  • image Welcome Home, a cut-paper and paint piece by Lillie Talbott for her new flat

Coasting

  • image Beers Not Tears coaster design by Two Arms Inc. (Mike Tabee and Karen Goheen)

Getting Personal

Side Project

  • image Caroline Moore is documenting everyday life (Day 10 — Made Some Pierogies) via her Doodle A Day project.
  • image In Sad Song, Alex Herrmann is “capturing a certain feel related to a song and expressing it in a simple way.”

Happy St. Paddy’s (Paddy. Not Patty. Right Conor O’Driscoll?)

Launched

Off Topic

Process

  • image Animation Process by Dan Kanach — from Sketch to Illustrator file ready for animation

Turn Turn Turn

Comical

  • image Variant cover for Evil Empire #1 by William Pyle for BOOM! Studios

User Friendly

We Like Spring!

Where’s Dribbble? Calgary, Alberta, Canada!

Teams

  • imageDribbble sneaked a peek at a new menu for navigating shots; posted by Rich Thornett.
  • image musiXmatch’s employs use Friday hack days to explore. Nicola Felaco is “working on funny stuff around lyrics, playing with typo and handpicked quotes of song lyrics.”
  • imageStéréosuper launched the Parisian car service app, Chauffeur Priv.

Coaches’ Picks

Since Last Week

  1. Asset Creation Process
  2. image
  3. image

Jeff Broderick stopped by for a Timeout. Dan and Tristan are bearing up.

Meetup Wrap-Up

Hosting a meetup? Visit our Meetups Page and click on Here’s How to Make It Happen to request a Meetup Kit. Send susanna@dribbble.com a photo after, and we’ll run it here!

Berlin, Germany, Thursday, February 13, EyeEm

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Thanks to organizer Cat Noone and host EyeEm.

Seattle, Washington, USA, February 27, Needle & Thread

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Pushing fire code limits, more than 50 Seattle Dribbblers gathered in an attic speakeasy that’s been operating (through Prohibition) since 1832! Per one attendee, “This was the best design meetup in Seattle since. Ever.” Thanks to organizer Mike Finch and sponsor Facebook.

Montreal, Canada, Wednesday, March 5, La Commune

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From organizer Kevin Clark: “We discussed a whole lot of things, including gesture-based apps, the rise and fall of various trends over the years and unsolicited redesigns. We had a lot of fun.” Visit Montreal Dribbble Meetup to sign up for e-mails about the next meetup.

Meetups

  • Pensacola, Florida, USA
    TOMORROW! Tuesday, March 18, 6 p.m., The Yard, 1010 North 12th Avenue, #111. RSVP.
  • Arlington, Virginia, USA
    Designing ⌘+SPACE in a “Weekend” with Michael Dick, Tuesday, March 18, 6:30 p.m., Fluencia, 1400 Key Boulevard. RSVP.
  • Toronto, Canada
    Tuesday, March 25, 7 p.m., Playground Inc., 119 Spadina Ave. RSVP.
  • DribbblerietOslo, Norway
    Dribbbleriet, Thursday, March 27, 6 p.m., Mesh, Tordenskioldsgate 3. RSVP.
  • London, UK
    Share Design Tricks, Monday, March 31, 7 p.m., The Railway Tavern, 15 Liverpool Street. RSVP.

Have a shot you’d like considered for Replay? Send the link to susanna@dribbble.com.

Timeout with Jeff Broderick

Timeouts are lightning-quick interviews, five questions to help you get to know the players holding court at Dribbble. Thanks to Jeff for being today’s interviewee.

Who are you? Let us know where you hail from and what you do.

Jeff BroderickMy name is Jeff Broderick and I am the Creative Director at a startup in San Francisco called ShopSavvy. I was born in Connecticut and moved to Dallas when I was about 9. As a child I had always wanted to be an architect for some reason. After getting to college I realized quickly that architecture isn’t my passion and product/design is my passion. I studied advertising and computer engineering at the University of North Texas and quit about three years in. After leaving college, I joined a marketing communications company in Dallas, where I spent most of my time learning, doing both design and development.

My career really took off when I moved to San Francisco in 2009-2010. I was able to spend 70-80 percent of my time designing while working with many startups like AppMakr, Swipely, SocialCam, and many more. After a couple years I became a partner in a small design agency working with companies like Adobe, BubbleBlitz, Redux and others. Then, finally, I settled down at ShopSavvy.

What are you working on?

I am currently working on iOS, Android and web designs for the new ShopSavvy. I’m also working on setting up a large, global hack-a-thon.

Choose a favorite shot of yours. Tell us why it’s a favorite.

image

Picking a favorite is quite hard. I am the type of guy who generally likes and am proud of just about everything I have worked on. I like pouring passion into my designs and giving them my all, so I am pretty attached to all of my designs.

This one [Asset Creation Process] is one of my favorites because I really enjoy sharing my process. I love learning how others work and finding ways to improve my own process to be a better designer.

Tell us about your setup. What tools did you use to create the shot (e.g. hardware, software, pens, paper, blowtorch)?

image

I have a spec-ed out 15” MacBook Pro with Retina display, though I am not a huge fan of it. At work, I plug into a Thunderbolt display and a 13” Wacom Cintiq. I am primarily in Photoshop but also frequent apps like Skala View, Slicy, Spotify, Tweetbot, and Sparrow. At home, I have a Thunderbolt display at my desk, but hardly use it. There is something nice about working on the couch, in front of the TV, with low pressure. :)

I have 2 pairs of AKG K 550 headphones for both home and work. I have tried so many headphones in my days and this is by far my favorite. I also have 2 Razer Mamba mice for both home and work. I have also tried so many different mice, and I have found that gaming mice have the best accuracy and the Mamba is a very simple/comfortable mouse with great accuracy.

… and of course my horrible addiction with Coke.

Choose a favorite shot from another player. Tell us why you dig it.

image

This was probably more difficult than picking my one of my own favorite shots. I really only picked this one [Untitled iOS/iPhone synth app waveforms] because it’s one of my favorites from Mikael Eidenberg, but that guy is my hero. All of his work is simple yet very physical. I love the combination of real elements mixed with UI and I think he consistently balances it perfectly. I still think this is the direction UI will be going, a mixture of flat and physical items.

Find Jeff at Dribbble, on Twitter, and at brdrck.me.

Weekly Replay

On the Wall

  • image The Full Mural by Andrew Kolb, whose account features several detailed shots - worth the click!

Branded

Process

Iconic

Get Schooled

  • image Stelian Firez offers this genius tip via his shot Tip: color picking in Illustrator: “In order to select a single colour and not the whole gradient, use the eyedropper tool while holding down the ‘Shift’ key.”
  • image At Speed Design with Illustrator, Vincent Le Moign offers up “14 Tips to Create Interfaces in Minutes.”

Illustrated

User Friendly

We Like Great Apes.

Where’s Dribbble? Bristol, England!

We’d Never Think to Create …

Teams

Coaches’ Picks

Since Last Week

  1. image
  2. image
  3. image

We visited Fuzzco's coolio office in Spaced and went to SXSW, where we awarded the first-ever Silver Bucket (sponsored by Storyland Studios) to the ATX Dribbble community. See Meetup Wrap-up below for more.

Meetup Wrap-Up

Hosting a meetup? Visit our Meetups Page and click on Here’s How to Make It Happen to request a Meetup Kit. Send susanna@dribbble.com a photo after, and we’ll run it here!

Nashville, Tennessee, USA, March 1, The Flying Saucer

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From 615 Dribbble Meetup organizer Ryan Slater: “We had a group of about 30+ people from design students, industry professionals, and educators. We even had all of the redpepper team in attendance as well.”

Austin, Texas, USA, March 8, The AGBG

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Good times! We have a long list of thank-yous, so will get right to it (and apologize in advance if we left you out - we’re still grateful!): Airbnb, The AGBG, ATX Dribbble (including the guys at Paravel and Sophie Shepherd), Campaign Monitor, Creative Market, Dropbox, Happy Cog (including Greg Storey), Susie Jurado, Shopify, Storyland Studios, and Yahoo. Photo courtesy of Sputnik Creative. L-R: Rich Thornett, Sophie Shepherd, Dave Rupert, Greg Storey, and Dan Cederholm.

Meetups

  • image Singapore
    TOMORROW! March 11, 7 p.m., 2A Hoot Kiam Road. RSVP.
  • Brisbane, Australia
    Friday, March 14, 6 p.m., The Burrow, 37 Mollison Street, West End. RSVP.
  • Cochin (Kochi), India
    Sunday, March 16, 5 p.m., Vypin. RSVP.
  • Pensacola, Florida, USA
    Tuesday, March 18, 6 p.m., The Yard, 1010 North 12th Avenue, #111. RSVP.
  • Arlington, Virginia, USA
    Designing ⌘+SPACE in a “Weekend” with Michael Dick, Tuesday, March 18, 6:30 p.m., Fluencia, 1400 Key Boulevard. RSVP.

Have a shot you’d like considered for Replay? Send the link to susanna@dribbble.com.

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Spaced features interesting Dribbbler office spaces. Does your space fit the bill? Email susanna@dribbble.com.

FUZZCO

95 Cannon Street, Charleston, South Carolina, USA

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Six offices. Nine years. By the time Fuzzco hit address number six, they knew what they wanted in a workspace.

• Plentiful conference rooms and private spaces

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Creative Directors John Nissenboim and Helen Rice founded Fuzzco in 2005 in a Charleston Single House, a type of long, narrow home with multi-story porches called piazzas. Since then, they’ve grown into a 15-employee agency tackling a broad range of projects: everything from logo design to app development to video production to good, old-fashioned brochures. They moved into their sixth space late last year.

From the outside, Fuzzco looks like the happy marriage of a sardine tin and a shoebox. A former warehouse that previously housed a restoration woodworker and a stash of medical supplies, the building stretches up two stories and out across 7,800 square feet, six-and-a-half times bigger than Fuzzco’s last office. When the agency moved in, they added a large burned-wood structure that protrudes from the front, creating a covered entryway and hiding a second-story porch. The building says “fun” as spoken in an industrial tongue.

To get to Fuzzco, most employees walk or bike through the surrounding neighborhood, a thriving mix of personal residences and commercial properties. Rice describes her typical journey: “I enjoy the little rituals like saying good morning to the guys at Hominy Grill, checking out the squirrels drinking out of faucets and taking a shortcut through the parking lot.”

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She then ducks behind the wall hiding Fuzzco from the neighborhood. Here, the agency has found privacy in the midst of bustle that allows them to be both part of the community and apart in a way that supports their work. The same holds true for the inside of the office: privacy within community.

Fuzzco is busy; current projects include creating an identity and website for Modest, a mobile commerce platform venture led by Harper Reed. They’re also branding Charleston nonprofit Greenheart, which works with urban youth to build urban gardens. Busy agencies need meeting rooms and areas for working alone. One of the benefits of the company’s latest space is … space, for all of it.

Team members can choose from a variety of spots, depending on need: client meeting, company meeting, brainstorming session, break, quiet time. “We wanted to create distinct environments throughout the space to accommodate different moods and use cases,” Rice explained. Dark and cozy, downstairs offers several conference room riffs: the traditional “boardroom,” anchored by a big marble table; a long-tabled conference room, a library, and a lounge so comfortable that Senior Web Designer Melanie Richards said, “a lot of us have ended up hanging out here instead of at our respective homes.”

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Upstairs features the main studio with employee desks, a comfy living room, and mini-conference rooms that welcome pairs of collaborators with small tables and whiteboards. These last spots also serve single employees looking for alone time. “Sometimes my headphones aren’t enough solitude and I need to get away from my comrades to just read, draw, or think and the office has plenty of small, quieter spaces for that,” said Designer Colin Pinegar.

• Plentiful Bathrooms

Or, really, even one. When Fuzzco took over, the property offered nary a toilet, outhouse, or chamber pot. “Rumor is that the woodworker would walk across the street to use the restroom at Hominy Grill every single day for 20 years,” Rice said.

• Natural Light

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Like many a young and creative company, Fuzzco offers its employees small diversions, several with a sting. In addition to taking a bumper-pool break, employees can Zen-out while watching the jellyfish tank or seek productivity inspiration from the company’s observation hive. Bees come and go through a tube; the hive is located inside the building behind glass. (Buzzco?)

"Watching someone else work hard for a while is kind of satisfying," said Design Director Brandon Oxendine. “It’s beautiful to watch them move around and work in their hive.”

Beyond these quirky elements, the company has kept their interior basic. Many a modern office aims at minimalism, but Fuzzco has resisted any gloss that demands the adjective “sleek.” Cement floors, raw pegboard, unfinished plywood, unadorned walls, and exposed ductwork bespeak commitment to basics and flexibility that allows for repeated reimagining, both of the space and the company.

"We didn’t want to go in with fixed ideas about how each space was really going to work so we kept a lot of it spare," said Rice. "The whole building is still very much a blank canvas that will evolve over time."

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Natural light illuminates that blank canvas. Skylights welcome in the sun, making the second floor, in Rice’s words, “airy, bright and fresh.” Each of the four Fuzzco designers who spoke to Dribbble heralded the light.

Ryan Hubbard, designer: “Our old space, great as it was, felt like you were working in the hull of a ship, so the skylights have been a game changer, for sure.”

Colin Pinegar, designer: “I like the skylights. Having natural light is crucial to my sanity.”

Melanie Richardson, senior web designer: “The light in here is really great. The windows and skylights let in plenty of sunlight, and the light color scheme makes everything feel airy and pleasant.”

Brandon Oxendine, design director: “Shiny white enamel desks and fresh natural light make this space [upstairs] feel like a totally different building than the downstairs. … I also really love the windows on the ceilings. There’s this huge tree right next to our building that hangs over the roof, so when you look through these windows, it’s just like you’re in a forest.”

• Standing desks

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In addition to the natural light, each of the designers touted their shiny, white desks as central to their success. When Fuzzco moved, they chose adjustable standing desks for the studio, plus chairs that can be raised for the sitters. Health benefits motivated the new desks: Standing to work helps posture, blood flow, energy level and metabolism. “I feel good and nimble through the day,” said Pinegar.

Plus, you can boogie. “It’s great to be able to just crank through work standing up,” said Oxendine. “A few of us find ourselves dancing to our music from time to time. Sitting down is less conducive to dancing.”

Fuzzco™Sample Fuzzco’s work below, then go visit their account and their Dribbblers: Ryan Hubbard, Brandon Oxendine, Colin Pinegar, Helen Rice, and Melanie Richards. Thank you, Helen Rice, for all your help.

  1. Engine Yard Redesign
  2. Jelly
  3. Positive Electric
  1. Baby's First Typeface
  2. Mailchimp
  3. Joe's Office

Weekly Replay

Good Work

  • image"Tipping Point makes sure the most effective nonprofits — those that create real opportunities for Bay Area individuals and families in need — get the support they deserve." Site by Bold, design work by Derek Nelson, posted by Bold partner Noah Stokes.

Iconic

  • imageNike Sochi - Gear up for gold iOS icon created for U.S. athletes by Eric Herrström

Process

Launched

  • image Eric Miller Design has released the Website Deck of Cards, “53 mini numbered wireframe cards, with common page names, plus a key to find them” which allow you to “give your eyes a rest and quickly map out website information architecture with your team or client, away from the computer.”
  • image “To avoid the pitfalls of a bearish attitude and as a daily reminder to myself, I [Jared Rippy] created a new bear each day of 2013. Some of the illustrations are pertinent to a particular bearish feeling I had that day or represent general bearness.” Jared recently collected his year of bears at Don’t Be a Bear.

Illustrated

  • image Pirates by Ink Ration for a children’s book
  • image Danielle Kroll’s Word Recipes, each a “simple and playful way to illustrate the separate syllables of a word”

User Friendly

  • image Westfield Responsive by TJ Tan. “On mobile the centres are stacked vertically, while on desktop the centres are stack horizontally. The layout adapts to take advantage of the screen real estate.”

We Like Your Thump-Thump-Thump.

Where’s Dribbble? Atlanta, Georgia, USA.

Teams

  1. Github Atom Concepts
  2. early Atom.io landing page concept
  3. image

GitHub launched Atom.io (beta), “a hackable text editor for the 21st century.” Above, some concept work by Joel Glovier (early Atom.io landing page concept, center) and Justin Mezzel (Github Atom Concepts, left and right); final landing page (not pictured) by James Kang and Cameron McEfee.

  • image JellyJar Co. is redesigning Wanderable, an online wedding and honeymoon registry for destination and experience gifts; posted by Eric Hoffman.

Coaches’ Picks and Projects o’ the Week

  1. Nature
  2. Leaky Timbers Sketchbook
  3. Desk shot

Joey Ellis’s Leaky Timbers project, a hardcover comic book now up for funding at Kickstarter

Since Last Week

  1. image
  2. Gameplan Scout Book
  3. Marie Bergeron

We introduced Clementine Mae Fine, daughter of our community manager Samuel Fine; our Gameplan Scout Books; and Marie Bergeron, designer and illustrator from Montreal.

Meetup Wrap-up

Hosting a meetup? Visit our Meetups Page and click on Here’s How to Make It Happen to request a Meetup Kit. Send susanna@dribbble.com a photo after, and we’ll run it here!

Pittsburgh, Pennsylvania, USA, February 17, Sienna Mercato

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Pittsburgh Dribbblers gathered at self-described “meatball joint” Sienna Mercato to talk design, drink beer, and, we presume, gorge on meatballs. Just this once we’re featuring a shot not only of the Dribbblers, but also of the restaurant’s branding because meetup organizer Ryan Hamrick designed it.

Meetups

  • Arlington, Virginia, USA
    Designing ⌘+SPACE in a “Weekend” with Michael Dick, TOMORROW, Tuesday, March 4, 6:30 p.m., Fluencia, 1400 Key Boulevard. RSVP.
  • Dribbble-meetup Montreal, Canada Wednesday, March 5, 6 p.m., location TBD. RSVP.
  • Dribbble Meet up in San Francisco on March 5thSan Francisco, California, USA Designer and Developer Dribbble Hangout Wednesday, March 5, 6 p.m., Poll Everywhere, Hamm’s Building, 1550 Bryant Street. RSVP.
  • Fremont, California, USA Sunday, March 9, 10 a.m., Aloki Studio, 45950 Sentinel Place. RSVP.
  • Gevgelija, Macedonia Tuesday, March 11, 5:15 p.m., location TBD. RSVP.
  • Cochin (Kochi), India Sunday, March 16, 5 p.m., Vypin. RSVP.

Have a shot you’d like considered for Replay? Send the link to susanna@dribbble.com.

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